HziLooper
[ Harmonize.Granulize.Morph.Glitch.Deconstruct ]

8-Track Multi-Layer Looping & Routing
- Dynamic Track Allocation: A scalable architecture supporting up to 8 independent stereo loop tracks for complex, layered compositions.
- Advanced Track Routing & Mute/Solo: Instantly route any track to the master output or assign it to Morph Bus A or B. Includes Mute/Solo system with Solo-priority logic.
- Retro-Grab (Time Machine): A constant 30-second global history buffer that allows you to "capture the past". Instantly transform live input into a loop by grabbing 4 bars, 2 bars, 1 bar, or even 1/4 bar segments.
- Seismically Stable Sync: BPM synchronization with multiple modes, including Free, Auto-Quantize, and Bar-relative sync, ensuring loops stay perfectly locked to your host DAW.
- Intelligent Harmonizer: A one-click musical harmonization engine that automatically pitches your active tracks to form cohesive chords, triads, 7ths, and granular clusters.
- Master Control Center: Global parameters for Master Pitch (with semi-tone quantization) and a Global Stop featuring adjustable tape-style glide times.
Spectral Morphing
- Frequency-Domain Morpher: Spectral processing engine that crossfades and intertwines the frequency content of Morph Bus A and Morph Bus B.
- Spectral Blur & Contrast: Smear the FFT frames for ghostly, frozen textures using the Blur control, or push the dynamic range of the spectrum using the Adaptive Contrast knob.
- A/B Snapshot Gliding: Seamlessly interpolate not just audio, but your entire UI, modulation matrix, and parameter states between two snapshots using the Snapshot Morph slider.
Slicing & Sequencing
- Intelligent Slice Editor: Waveform overlay for precision slicing, manual transient addition, and pattern manipulation.
- Grid & Auto-Transient Modes: Divide loops into rhythmic grids from 1/2 down to 1/64, or utilize marker-based slicing for organic, transient-driven deconstruction.
- Per-Step Automation (Sequencer): Every track features a dedicated sequencer to automate sonic characteristics per slice.
- Drill & Reverse Sequencing: Create rhythmic stutter repetitions within a single step, or independently reverse specific slices.
- Spatial Pan & Width Sequencing: Orchestrate dynamic stereo movement and width per rhythmic step.
- Slice Shifting & Decay: Dial in real-time phase-shifting of individual slices for "drunken" rhythms, and sculpt the envelope of each slice with the Decay control.
Per-Channel Signal Chain & FX
- Ambient Strip (Flux & Aura): Add movement and pitch-drifting width using Flux, and create ghostly, expanding reverb tails with the Aura shimmer engine.
- Multi-Mode Channel Distortion: Inject grit with three distinct flavors: warm Crunch, aggressive Wavefolding, and aliasing 8-Bitcrush.
- Dual-State Filter: Resonant filters per track that morph from surgical Low-Pass to dramatic High-Pass sweeps.
- Granular Stutter Engine: A high-density 32-grain engine per track with deep control over rate, size, positional offset, and stereo spread.
Global FX & Textures
- Integrated Texture Engine: Layer your sound with 9 lo-fi models (including Vinyl Dust, Tape Hiss, Broken Motor, Abyss Drone, Rain, and Mechanical Grinding) with adjustable pitch and amount.
- Master Tube Saturation: Heat up the mix with dedicated tube modeling
- Shimmer Reverb: A pitch-shifting feedback reverb specifically tuned for ethereal, glassy pads alongside standard Room, Hall, and Cathedral modes.
- Complex Master Delay: Four distinct delay models: Digital, Tape (with pitch-slew), Ping-Pong, and Ghost.
Workflow, Modulation & Performance
- 8-Slot LFO Matrix: Modulation system with 8 LFOs featuring Sine, Triangle, Saw, Square, Random, and a Custom Draw Mode. Map them to nearly any parameter via a simple right-click overlay.
- Deep Randomization System: A highly configurable "RND ALL" engine. Choose exactly what gets randomized (Pitch, Filter, Pan, Stutter, Slices, Ambient, or Distortion) for controlled chaos.
- Snapshot Storage: Store up to 8 global snapshots containing sequencer data, parameter states, and modulation routings for instant recall.
- Sidechain Ducking: Built-in sidechain compressor with a yellow threshold visualizer to let your kick drum breathe through the loop chaos.
- Preset & Asset Management: Preset saving that automatically creates sidecar folders for your exported audio assets.
- Drag & Drop Export: Instantly render your current mix and drag the rendered WAV file directly from the plugin into your DAW.